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Urmek, Protector of Gaia

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Mystery Scroll

Monster urmek large

Urmek, Protector of Gaia can be summoned on the Alchemy Summons page if you have the Orb of Urmek, which comes from the Land of Earth III, Special Mission:Gaia's Cradle, Orb of Urmek and are at least level 75.

You have 168 hours to complete the battle before it flees.

Basic Information Edit

Urmek has roughly 775 Million health. Up to 155 people total may participate in the battle. Of these participants, only a set number can participate based on that player's level at the time of joining the battle.

  • 60 people levels 150+
  • 35 people levels 100-149
  • 30 people levels 50-99
  • 30 people levels 1-49

This battle uses the Monster Class, Piercing/Resistance and Target Area systems.


Special Information Edit

Target Areas Edit

Urmek has four different areas that can be attacked, each with its own health and resistance:

  • Essence (550 million health) - Dispatch to defeat Urmek.
  • Left Arm (50 million health) - Weaken to reduce Essence defense. When alive, reduces damage to Essence by a maximum of 20%, scaled by the amount of health left.
  • Stone Armor (125 million health) - Weaken to reduce Essence defense, dispatch to enable Wind Vulnerability. When alive, reduces damage to Essence by a maximum of 25%, scaled by the amount of health left.
  • Right Arm (50 million health) - Weaken to reduce Essence defense. When alive, reduces damage to Essence by a maximum of 20%, scaled by the amount of health left.

Piercing/Resistance Edit

Urmek has Earth Resistance and Piercing Resistance.

  • Essence - +5 Earth Resistance (Maximum block X%), +15 Piercing Resistance (Maximum block X%)
  • Left Arm - +5 Earth Resistance (Maximum block X%)
  • Stone Armor - +5 Earth Resistance (Maximum block X%), +15 Piercing Resistance (Maximum block X%)
  • Right Arm - +5 Earth Resistance (Maximum block X%)

Notes:

  • Piercing Resistance will block X% of damage done to it for every Piercing Resistance point, for a total of X% damage block from Piercing.
  • Earth Resistance will block X% of damage done to it for every Earth Resistance point, for a total of X% damage block from Earth.
  • When the Stone Armor is dispatched, Wind Resistance is weakened by -15.[citation needed]

Siege Weapons Edit

While fighting Urmek, there are 5 siege weapons that can be launched to deal extra damage.
All Siege Weapons hit Urmek's Essence and are unaffected by blocks and resistances.
*Urmek's Essence has 550,000,000 HP

Name Clicks Damage Dealt

%HP Dealt*

Valerian Soldiers Valerian Soldiers 10 36,000,000 dmg
3,600,000 dmg/click
6.55 %
0.65 % per click
Elven Rangers Elven Rangers 25 42,000,000 dmg
1,680,000 dmg/click
7.64 %
0.31 % per click
Dwarven Militia Dwarven Militia 40 50,000,000 dmg
1,250,000 dmg/click
9.09 %
0.23 % per click
Archer Allies Archer Allies 50 58,000,000 dmg
1,160,000 dmg/click
10.55 %
0.21 % per click
Gray Wizards Gray Wizards 60 66,000,000 dmg
1,100,000 dmg/click
12 %
0.2 % per click
Totals 185 252,000,000 dmg
1,362,162 dmg/click
45.82 %
0.25 % per click

Lore Edit

Before The Quest: ?? Edit

TEXT

Quest Completion Edit

Urmek begins to scream and roar, continuing to smash the ground below him. You must hurry and execute your plan or there will be nothing left of Gaias Cradle! Fight Urmek now!

Urmek Summoned Edit

TEXT


Urmek Slain Edit

As Urmek continues its rampage outside Kanbe's Tomb, you realize that if you do not stop the primordial ape soon, it will destroy all of Gaia's Cradle. You order a platoon of your army to set up the discussed trap a bit to the north, past the dense patch of jungle. In the meantime, you and your remaining army have the tough task of keeping Urmek busy. As your army unleash their attacks at Urmek, you notice that the beast is not even fazed and only continues to increase its rage. Could it be that the beast is being protected by some sort of magical protection?

You advise your army to quickly focus their efforts on the heavy crust of earth protecting the beast's chest. This is easier said than done however, as Urmek's massive arms slam across your platoons sending them sprawling. You quickly command the mages to cast their wind-element spells. Hurricane gusts and shearing winds are directed towards the rage-driven primate. As the magical spells slam into the massive beast, it lets out a screaming roar that echoes across the valley and deafens your ears.

Now is your chance! As the mighty plate of earth begins to crumble, the beast starts to become more enraged, almost if sensing it is becoming more vulnerable. Urmek, now enraged with primal rage, begins to grab anything within its arm's length to hurl at you and your men. You instruct your army to head north towards your set trap. Urmek, almost blind with rage, follows you and your army north with abandon. You see your planned ambush ahead and push forward. As you cross the discussed point, you wave the signal flag above your head. The trap is sprung! The platoon of men you sent ahead earlier has set up an ambush of large boulders to trap Urmek against the valley walls. Your men cut the ropes connected to the boulders and as it falls onto Urmek, who lets out a beastly roar.

You quickly jump up and make your way towards the fallen Urmek. As you climb on top the beast's mighty back, you feel the crystal you took from the tomb begin to glow and give off a slight warmth. You mind it little as your goal rests solely on defeating Urmek. You locate Urmek's vital spot! You quickly murmur the incantations of a powerful spell and lay down a glyph on the weakened area. The skies darken and the clouds begin to swirl. A large vortex begins to form and then straight down from the heavens, a large cyclone lands on the glyph. Urmek roars in anger and begins to writhe in pain. The scream is unbearable and your heart actually sinks a little hearing the sorrowful scream.

Urmek lies motionless. You start to see essences float out from its body as the once mighty Urmek begins to shrink in size. As the essences float into the atmosphere, the energy around feels familiar. It almost seems like years ago when you have fought the demi-gods. That feeling has been lost ever since the near disappearance of the demi-gods from Valeria. What could this mean? As the essences continue to drift out of Urmek's motionless body, one of them seems to flitter into the crystals you took from the tomb. The essences get absorbed into the crystal and you feel a surge of power, not unlike the feeling you received when you once paid tributes to the demi-gods. However, this feeling is much stronger. What does this all mean?


Rewards Edit

Rewards While Fighting Urmek Edit

Damage Essence 108 Damage Essence

Rewards After Slaying Urmek Edit

Monster Urmek Dead

Uncommon Drops Rare Drops Epic Drops Legendary Drops

Platinum Plate Platinum Plate
Armor: Attack:6 Defense:10
Valerian Signet Valerian Signet
Amulet: Attack:6 Defense:3
Empyrean Plate Empyrean Plate
Armor: Attack:10 Defense:6
Opal Pendant Opal Pendant
Amulet: Attack:5 Defense:5

Rooted Earth Rooted Earth
Boots: Attack:0 Defense:5
Hands of Urmek Hands of Urmek
Gloves: Attack:4 Defense:10
Valley's End Valley's End
Weapon: Attack:26 Defense:16
Earth's Protector Earth's Protector
Armor: Attack:18 Defense:24

Nature's Heart Nature's Heart
Amulet: Attack:24 Defense:38
Deep Chasm Shield Deep Chasm Shield
Off-Hand: Attack:22 Defense:32
Ancient Mask Ancient Mask
Ingredient
Bronze Ore of Physical Piercing Bronze Ore of Physical Piercing
Ingredient
Bronze Ores of Physical Piercing Bronze Ores of Physical Piercing
Ingredient
Bronze Ore of Physical Resistance Bronze Ore of Physical Resistance
Ingredient
Bronze Ores of Physical Resistance Bronze Ores of Physical Resistance
Ingredient
Dull Shard of Earth Protection Dull Shard of Earth Protection
Ingredient
Dull Shard of Earth Fury Dull Shard of Earth Fury
Ingredient

Earths Horn Earths Horn
Ingredient

Loot Damage Threshold Edit

Amended: Oct 22, 2014

  • 1 Epic Drop
    • Starts:
    • ~100%: 5 million damage
  • 2 Epic Drops
    • Starts:
    • ~100%: 11.3 million damage
  • Legendary Drop
    • Starts: 7,063,380 damage
    • ~100%:

Source: Castle Age Monsters Damage/Loot Spreadsheet

Alchemy Edit

Notes Edit

  • Introduced April 16, 2012
  • The tomb of Kanbe mentioned in the lore of the monster may refer to the Oracle Special general, Kanbe.

EtymologyEdit

Ur- is a prefix of Germanic origin, connoting the primitive or primordial.


Possibly a reference to Al-Urmak, an island off the coast of Yemen.


In Turkish, Umrek means homicidal.


Based on King Kong?



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