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Monster svarog large

Svarog the Magmapede can be summoned on the Alchemy Summons page if you have an Orb of Svarog Orb of Svarog, which comes from Gifts, and are at least level 340.

Svarog the Magmapede has 870 Million health.

You have 168 hours to complete the battle before it flees.


Basic Information

Monster Details
Name Type Divine Breakpoint Time to kill 5% Health (Conquest)
Svarog, the Magmapede Epic World 600 895 168 hours 43,500,000
Target Areas
Resistance
Target Health Physical Fire Earth Wind Water Note
Head 350 million 18 20/[0] 0 0 0/[-10] [xx]: Enabled when Carapace 1 is dead
Carapace 1 85 million 18 15 0 0 0 Reduces damage to Head by up to 27% while alive
Underbelly 350 million 18 0 20/[0] 0/[-10] 0 [xx]: Enabled when Carapace 2 is dead.
Carapace 2 85 million 18 0 15 0 0 Reduces damage to Underbelly by up to 27% while alive.
Fire Centipede 1.5 million 0 0 0 0 0 May get this if attacking Head or Carapace 1 with <15 Fire Res.

Reduces up to 18% damage to Head and Carapace 1.

Earth Centipede 1.3 million 0 0 0 0 0 May get this if attacking Underbelly or Carapace 2 with <15 Earth Res.

Reduces up to 18% damage to Underbelly and Carapace 2.

Monster Loot
1 Epic 2 Epics Legendary Gold Medal
1%+ 4.020.000 7.250.000 8.910.000
99%+ 6.170.000 13.040.000 19.280.000 22.500.000
Source: Castle Age Monsters Damage/Loot Spreadsheet

Use this text string to post damage needed in monster chat:

  • 1 Epic 6.2M, 2 epic 13.1M, Legendary 19.3M

Participants: Up to 165 people total, with the following distribution:

  • 70 people levels 150+
  • 35 people levels 100-149
  • 30 people levels 50-99
  • 30 people levels 1-49

This battle uses the Monster Class, Piercing/Resistance, Divine Power and Target Area systems.


Additional Information

Minions

  • Fire Centipede (1.5 million health) - Fire Centipedes are randomly summoned to players that are attacking Svarog's Head or Carapace 1 and have <15 Fire Resistance (the closer you are to 15, the less chances to be ambushed). Only that specific player is able to attack the Fire Centipede, and the player is marked with the symbol Magmapede icon next to their name in the leaderboard. Damage done to it is not recorded on the leaderboard. Reduces damage to the Head and Carapace 1 by a maximum of 18% with full life.
When the Fire Centipede is defeated, the player has a chance to find a Fragment of Fire Protection Fragment of Fire Protection.

Fire centipede

  • Earth Centipede (1.3 million health) - Earth Centipedes are randomly summoned to players that are attacking Svarog's Underbelly or Carapace 2 and have <15 Earth Resistance (the closer you are to 15, the less chances to be ambushed). Only that specific player is able to attack the Earth Centipede, and the player is marked with the symbol Magmapede icon next to their name in the leaderboard. Damage done to it is not recorded on the leaderboard. Reduces damage to the Underbelly and Carapace 2 by a maximum of 18% with full life.
When the Earth Centipede is defeated, the player has a chance to find a For Geoff Fragment of Earth Fury.

Earth centipede

  • Each player can have at most one centipede at a time. An existing centipede prevents the summoning of another one of the same type, but it can be replaced by a centipede of different type if you change target and do not have the right elemental Resistance.

Piercing/Resistance

  • Head - +18 Piercing Resistance (Max block 18%), +20 Fire Resistance (Max block 5%), -10 Water Weakness (Maximum bonus 10%, enabled when Carapace 1 is defeated)
  • Underbelly - +18 Piercing Resistance (Max block 18%), +20 Earth Resistance (Max block 5%), -10 Wind Weakness (Maximum bonus 10%, enabled when Carapace 2 is defeated)
  • Carapace 1 - +18 Piercing Resistance (Maximum block 18%), +15 Fire Resistance (Max block 5%)
  • Carapace 2 - +18 Piercing Resistance (Maximum block 18%), +15 Earth Resistance (Max block 5%)

Divine Armor

All parts of the Svarog have Divine Armor. This armor requires 600 Divine Power to get full damage, and blocks a maximum of 30% with no Divine Power, degrading by 0.05% for each point of Divine Power you have.

Siege weapons

While fighting Svarog, there are 5 siege weapons that can be launched to deal extra damage.
All Siege Weapons hit Svarog's Head and Underbelly and are unaffected by blocks and resistances.
*Svarog's Head and Underbelly has 700,000,000 HP

Name Clicks Damage Dealt

%HP Dealt*

Valerian Soldiers Valerian Soldiers 15 38,000,000 dmg
2,533,333 dmg/click
5.43 %
0.36 % per click
Elven Rangers Elven Rangers 25 44,000,000 dmg
1,760,000 dmg/click
6.29 %
0.25 % per click
Dwarven Militia Dwarven Militia 40 52,000,000 dmg
1,300,000 dmg/click
7.43 %
0.19 % per click
Archer Allies Archer Allies 50 60,000,000 dmg
1,200,000 dmg/click
8.57 %
0.17 % per click
Gray Wizards Gray Wizards 60 68,000,000 dmg
1,133,333 dmg/click
9.71 %
0.16 % per click
Totals 190 262,000,000 dmg
1,378,947 dmg/click
37.43 %
0.2 % per click

It is believed that launching a weapon after killing Head or Underbelly will result in a waste of damage as part of it is asigned to the dead areas (unconfirmed)

Lore

Rewards while fighting Svarog

Centipede Drops

Fragment of Fire Protection Fragment of Fire Protection
Ingredient

Fragment of Earth Fury Fragment of Earth Fury
Ingredient

Damage Essence 108 Damage Essence

Rewards after slaying Svarog

Monster svarog dead

Rare Drops Epic Drops Legendary Drop

Carapace Bracers Carapace Bracers
Gloves: Attack:3 Defense:12
Carapace Walkers Carapace Walkers
Boots: Attack:0 Defense:6
Insectile Carapace Insectile Carapace
Armor: Attack:28 Defense:34
Magmapede Lasher Magmapede Lasher
Weapon: Attack:32 Defense:20

Wand of Svarog Wand of Svarog
Off-Hand: Attack:34 Defense:25
Magmapede Necklace Magmapede Necklace
Amulet: Attack:35 Defense:30
Insectile Remnant Insectile Remnant
Ingredient

Bronze Ore of Physical Resistance Bronze Ore of Physical Resistance
Ingredient

Bronze Ore of Physical Piercing Bronze Ore of Physical Piercing
Ingredient

Dull Shard of Fire Protection Dull Shard of Fire Protection
Ingredient

Dull Shard of Fire Fury Dull Shard of Fire Fury
Ingredient

Dull Shard of Earth Protection Dull Shard of Earth Protection
Ingredient

Dull Shard of Earth Fury Dull Shard of Earth Fury
Ingredient

Fire Bloom Fire Bloom
Ingredient

Loot thresholds for 99%:

  • Epic: 1 - 6.170.000 (starts at 4.020.000), 2 - 13.040.000 (starts at 7.250.000)
  • Legendary: 1 - 19.280.000 (starts at 8.910.000)

Alchemy

Item Archives

Achievements

  • Gold Medal: 22.5 million pure damage in no more than 24 hours (before 144 hrs monster timer): +3 Skill Points (one-time award)
  • Slay Svarog 5 Times (1,000,000 min dmg + def): +5 Favor Points
  • Slay Svarog 5 times while leaving Carapace 1 and Carapace 2 at > 75% health (5,000,000 min dmg): +3 Skill Points (one-time award)

Notes

  • Introduced: January 30, 2013
  • Please help the Castle Age community by entering your loot data in THIS spreadsheet.


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