- Main article: Guild Battles
Classic Guild Battles, also known as Auto-match battles, are battles where two full guilds match up for a 5 hour battle up to 100v100.
Guilds can opt in to a battle whenever their classic battle slot is open. Only Guild Officers and Guild Masters can choose to opt in to this battle type; all other members will receive a message to ask their officers to opt in. At the end of a set 5 minute period, any guilds that have opted in will be matched up according to a combination of guild size and guild lifetime activity points for a 5 hour battle. However, this is limited by the guilds that have opted in, so suboptimal matches can occur, and an odd guild out may be skipped for one or more 5 minute cycles.
Once started, battles last for 5 hours, or until one side has all players below 201 health .
When a classic battle finishes, a 9 hour collection timer starts for both guilds. When the 9 hours is up, both guilds' classic battle slots will be cleared, and officers will be able to opt in again for another battle.
Players and Gates
In Classic battles, each guild has 4 gates (labeled North, West, East, and South) with up to 25 players in each gate. Players can be assigned to a gate by a guild officer, or players will be automatically assigned to a gate.
In Classic battles, players are considered stunned when they reach 0 health, and cannot use active skills, nor can they have active skills used on them, at this time.
Players receive 10 tokens when joining, and regenerate new tokens every 6 minutes, for a maximum of 59 tokens during a single battle.
Players receive Guild Coins and experience as usual. Players have 9 hours to collect their reward, and battles will not be automatically collected for them if they do not manually collect.