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General Alliance top

General Alliance is a feature that allows the player to link a generals to other generals, boosting the master general's stats, as well as their ability in some cases. It was initially introduced to give some use to generals who have since been surpassed by other generals due to power creep, but was later expanded to allow highly leveled generals to boost other generals' stats.

General Linking Mechanics

To start using a General alliance, you must first own at least two generals, and want to boost the stats of one of them, for things like player vs. player combat, or just extra stats to give a boost for hunting monsters.

To start the link, choose a master general that you want to boost. For generals which have alliance boosts for their abilities, you will usually want this to be the general with the most powerful ability, as all ability links are currently percentage-based in their benefit to the main general.

Next, choose a primary linked general. Once you've chosen the general, click the 'create alliance' button to finalize the link. Once created, it will be in effect right away, once the master is equipped again. If you still have more generals who you want to use to boost the master, you can do the same thing for a secondary linked general to boost the master general even further.

Generals who have been leveled up past level 4 will contribute the bonus from their highest level to the master general, so hero crystals used on non-master generals will not go to waste.

Alliances between generals can be deleted at any time with no penalties. If a primary general is de-linked, any lower generals will move up in order, so a secondary general would become the primary general.

Linked Stats

Generals can be linked to as many other generals as you want, even if they are a primary general. However, only the general's base stats (at their current level) will be propagated through the link; any bonuses from equipment or other alliances will not be passed on to any further links.

Linked Abilities

Most generals now have the ability to pass their abilities to other generals through alliances, with the exception of Stat Transfer generals (Evalice, Xira, Halcyon, Hyacinth, and Solara), Stamina Multiplier generals (Orc King, Barbarus, and Maalvus) and Generals with cooldown abilities. If a general has multiple abilities along with one of these types, the other ability will still be passed.

Rules for passing abilities:


If a portion of the linked generals' ability matches part of the Master general's ability, a part of the ability will be passed according to which slot the linked general is in, with earlier slots contributing a larger percentage. This typically follows two patterns - 50% for the Primary Link (Link 1) and 33% for the Secondary link (Link 2) for most alliances, and 25%/17% for others.

If a portion of a linked general's ability is not matched by the Master general, that portion will be passed in full to the master. In the event that multiple linked generals have the same ability that the Master does not have, only the highest value of the two will be passed. For example, if Maalvus (3x Power attack, 3% critical hit) is the master and linked with Sahar (+260 Attack against monsters) and Zarevok (+20 Attack against monsters), the final result with be Maalvus with 3x Power Attack, 3% Critical Hit, and +260 attack against monsters, as Zarevok's ability will be ignored.

Keep in mind that two abilities that boost the same stat might not be identical, and thus might not be subject to scaling when combined. For example, Dante's defense boost (+20 Defense) is different from Aurelius' Defense boost (+1.1 Defense/3 current health), which is different still from Ambrosia's Defense boost (+.85 Defense/1 owned general).

Current Available Ability Links

All generals are now linkable, though only generals with pre-existing ability links will enhance the master's ability. These generals are listed below.

All generals below can also be seen on the General Alliance page, along with where to obtain them. Generals in the same category can link with others in that category.

Critical Hit %

Generals that have abilities dealing with Critical Hit percentage. Primary link generals will contribute 25% of their ability, while secondary link generals will contribute 17%.

General

Obtained From Level 4 ability Level 15 ability
Kang
Kang
Corruption Chest +6% Crit Chance vs Monsters +8.4% Crit Chance vs Monsters
Dolomar
Dolomar
Oracle Special +5% Crit Chance vs Monsters +7.4% Crit Chance vs Monsters
Lotus Ravenmoore
Lotus Ravenmoore
Vanguard Chest +4% Crit Chance vs Monsters +6.2% Crit Chance vs Monsters
Charlotte
Charlotte
Conquest Chest +4% Crit Chance vs Monsters +6.3% Crit Chance vs Monsters
Kaiser
Kaiser
Oracle Special +3% Crit Chance vs Monsters +5.3% Crit Chance vs Monsters
Slayer
Slayer
Oracle Special +3% Crit Chance vs Monsters +5.3% Crit Chance vs Monsters
Lothar the Ranger
Lothar the Ranger
Vanguard Chest +2% Crit Chance vs Monsters +4.4% Crit Chance vs Monsters
Vorenus
Vorenus
Vanguard Chest +2% Crit Chance vs Monsters +3.1% Crit Chance vs Monsters

Bonus Monster Attack

Generals that have abilities dealing with Bonus Monster Attack. Primary link generals will contribute 25% of their ability, while secondary link generals will contribute 10%.

Generals with this ability generally get much larger boosts from Hero Crystals past level 4, which may make them more effective as linked generals.

General Obtained From Level 4 ability Level 19 ability
Vancy
Vancy
Corruption Chest +290 Monster Attack +740 Monster Attack
Sahar
Sahar
Oracle Special +260 Monster Attack +710 Monster Attack
Sorkan
Sorkan
Oracle Special +242 Monster Attack +692 Monster Attack
Feral
Feral
Conquest Chest +28 Monster Attack +478 Monster Attack
Therian
Therian
Oracle Special +25 Monster Attack +475 Monster Attack
Elin
Elin
Limited Time Alchemy (July 2010) +20 Monster Attack +470 Monster Attack
Zarevok
Zarevok
Purchase via Heroes tab +20 Monster Attack +470 Monster Attack

Bonus Mage Passive damage

Generals that have abilities dealing with Bonus Mage Passive damage. Primary link generals will contribute 50% of their ability, while secondary link generals will contribute 33%.

General Obtained From Level 4 ability
Zurran2
Zurran
Annihilator Chest +16% Mage Passive Damage
Muse
Muse
Oracle Special +16% Mage Passive Damage
Alexandria
Alexandria
Oracle Special +8% Mage Passive Damage
  • Note: Alexandria is also an item bonus for Zurran, in addition to any bonuses from general alliance.

Bonus Guild Battle Damage

Generals that have abilities dealing with Bonus Guild Battle Damage. Primary link generals will contribute 50% of their ability, while secondary link generals will contribute 33%.

General Obtained From Level 4 ability Level 20 ability
Jera
Jera
Corruption Chest +30 Damage and 15% Damage Rune bonus in Battles +33 Damage and 16% Damage Rune bonus in Battles
Deimos
Deimos
Battlelust Chest +25 Damage and 12.5% Damage Rune bonus in Battles +28 Damage and 13.5% Damage Rune bonus in Battles
Gabrielle
Gabrielle
Arena V (Vanguard Rank) - limited general +20 Damage and 10% Damage Rune bonus in Battles +23 Damage and 11% Damage Rune bonus in Battles
Deianira
Deianira
Purchase from Guild Shop (2500 guild coins) +20 Damage and +10% Damage Rune bonus in Guild Battles +23 Damage and +11% Damage Rune bonus in Guild Battles

This is another confusing alliance, as Deianira is also an item bonus to Gabrielle. Gabrielle contributes 20 damage as a non-master, as item bonuses are not passed through the link.

Deflect Guild Battle Damage

Generals that have abilities dealing with deflecting Guild Battle Damage will contribute Primary Ability Link: +50% | Primary Stats Link: +50% || Secondary Ability Link: +33% | Secondary Stats Link: +25%

General Obtained From Level 4 ability Level 15 ability
Tora
Tora
Corruption Chest Deflect 25 damage and 12.5% of Damage Rune back to attacker Deflect 37 damage and 12.5% of Damage Rune back to attacker
Daphne
Daphne
Oracle Special Deflect 20 damage and 10% of Damage Rune back to attacker Deflect 32 damage and 10% of Damage Rune back to attacker
Persephone
Persephone
Complete Heart of Darkness Festival Game
(March 2011) - discontinued
Deflect 10 damage and 5% of Damage Rune back to attacker Deflect 22 damage and 5% of Damage Rune back to attacker

Physical Piercing

Generals that have abilities dealing with Physical Pierce. Primary link generals will contribute 50% of their ability, while secondary link generals will contribute 33%.

  • Note: At this time, generals that have other types of piercing along with Physical Piercing cannot be linked in this manner.
General Obtained From Level 4 ability
Odin
Odin
Arena VII (Eternal Vanguard - Rank 8) - limited +50 Physical Piercing
Annika
Annika
Oracle Special +50 Physical Piercing
Aesir
Aesir
Oracle Special +40 Physical Piercing

Physical Resistance

Generals that have abilities dealing with Physical Resistance. Primary link generals will contribute 50% of their ability, while secondary link generals will contribute 33%.

  • Note: At this time, generals that have other types of resistance along with Physical Resistance cannot be linked in this manner.
General Obtained From Level 4 ability
Katherine
Katherine
Oracle Special +55 Physical Resistance
Vanathan
Vanathan
Oracle Special +50 Physical Resistance
Vanir
Vanir
Oracle Special +40 Physical Resistance

Evade Chance

Generals that have abilities dealing with additional Evade chance. Primary link generals will contribute 50% of their ability, while secondary link generals will contribute 33%.

General Obtained From Level 4 ability
Raziel the Silent
Raziel the Silent
Annihilator Chest +6% Evade Chance
Jezale
Jezale
Oracle Special +5% Evade Chance
Elyvita
Elyvita
Oracle Special +5% Evade Chance

Bonus Cleric Passive Heal

Generals that have abilities dealing with Bonus Cleric Passive Heal. Primary link generals will contribute 50% of their ability, while secondary link generals will contribute 33%.

General Obtain From Level 4 ability
Dawn
Dawn
Oracle Special +16% Cleric Passive Heal
Aki
Aki
Promo Pack: Tribal Fury +12% Cleric Passive Heal
Sanna
Sanna
Oracle Special +8% Cleric Passive Heal

Bonus Cleric Heal + % Health Rune

Generals that have abilities dealing with Bonus Cleric Heal. Primary link generals will contribute 50% of their ability, while secondary link generals will contribute 33%.

General Obtained From Level 4 ability Level 20 ability
Mischa
Mischa
Corruption Chest +25 and +15% of Health Rune for Heal +57 and +15% of Health Rune for Heal
Elaida
Elaida
Annihilator Chest +25 and +12.5% of Health Rune for Heal +52 and +12.5% of Health Rune for Heal

Bonus Warrior Whirlwind abilities

Generals that have abilities deal an additional X to each surrounding enemy with Whirlwind. Primary link generals will contribute 25% of their ability, while secondary link generals will contribute 17%.

General Obtained From Level 4 ability Level 20 ability
Ameron
Ameron
Annihilator Chest Whirlwind Surrounding

enemies: +15% Damage

Whirlwind Surrounding

enemies: +18% Damage

Attilius
Attilius
Oracle Special Whirlwind Surrounding

enemies: +10% Damage

Whirlwind Surrounding

enemies: +13% Damage

Bonus +X Attack based on XX% of Players Divine Power

Generals that have abilities +X Attack based on XX% of Players Divine Power. Primary link generals will contribute 25% of their ability, while secondary link generals will contribute 17%.

General Obtained From Level 4 ability Level 20 ability
Eternal Alystra
Eternal Alystra
Finish Arena VI:(Rank 8) +X Attack based on 13%

of Players Divine Power

+X Attack based on 24%

of Players Divine Power

Neo Alystra
Neo Alystra
Combine 25 Eternal Blooms in Alchemy +X Attack based on 7%

of Players Divine Power

+X Attack based on 23%

of Players Divine Power

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