This Elven land is covered in mist and shadow. The closest country to the cursed land of water, only it's elusive nature keeps the forces of evil at bay.
A great tower lies in the heart of the Elven Land. Within it are the guardians of the Crystal of Air. Find your way to the tower to retrieve the third ancient artifact...
The Land of Mist is the third area available for questing in Castle Age. To unlock the Land of Mist, you must reach 100% Influence in the first 3 Land of Earth Quests (The Stairs of Terra, Crossing the Chasm, and The Forbidden Forest). While doing the quests, there is a chance that you will be ambushed by some enemies. If you defeat these foes, you will either earn double the amount of influence you normally would have earned, or you will win a Soldier from the fight. The Land of Mist's Soldier drop: Shadow Warrior. Random Soldier drops from sub—quests: Orc Grunt and Valerian Mystics.
Misty Hills of Boralis Imbued with underwater breathing by Celesta, your army finally surfaces. A throng of snow giants greets you, smiling angrily and brandishing massive clubs. They will not let you escape!
Solders Required
x1 x5
Equipment Required
N/A
Gold Gain
36,000 - 76,000
Energy Required
15
Average Gold
56,000
Average Gold/Energy
3,733
Experience Gain
15
Experience/Energy
1
Quest Completions Before 100% Influence
Bonus Type
%/round
# rounds = 100%
No bonus
5%
20
Full Elite Guard
??
??
*Note: Amount will vary depending on winning or losing ambushes.
*Note: Amount will vary depending on winning or losing ambushes.
Main Quest 2: The Keep of Corelan[]
The Keep of Corelan
The Keep of Corelan The stone face of the Elven King Corelan is etched on these mountains. Through his stone mouth lies the city of Triste. Suddenly his jaws open and an army of orcs rush out with their heavy axes and catapults.
Solders Required
x10 x5
Equipment Required
N/A
Gold Gain
60,000 - 124,000
Energy Required
18
Average Gold
92,000
Average Gold/Energy
5,111
Experience Gain
22
Experience/Energy
1.22
Quest Completions Before 100% Influence
Bonus Type
%/round
# rounds = 100%
No bonus
6.5%
16
Full Elite Guard
??
??
*Note: Amount will vary depending on winning or losing ambushes.
*Note: Amount will vary depending on winning or losing ambushes.
Main Quest 3: Triste[]
Triste
Triste You fight your way to Triste, only to find that the city has been taken over by the Orc general Gildamesh. You learn that his army had crushed the Elite Noble Elves of Triste. Save Triste from this evil!
Solders Required
x5 x5 x5 x1
Equipment Required
N/A
Gold Gain
80,000 - 130,000
Energy Required
10
Average Gold
105,000
Average Gold/Energy
10,500
Experience Gain
11
Experience/Energy
1.1
Quest Completions Before 100% Influence
Bonus Type
%/round
# rounds = 100%
No bonus
5%
20
Full Elite Guard
??
??
*Note: Amount will vary depending on winning or losing ambushes.
*Note: Amount will vary depending on winning or losing ambushes.
Main Quest 4: Mausoleum of Triste[]
Mausoleum of Triste
Mausoleum of Triste It seems that the elves retreated inside the mausoleum and escaped using the hidden passages. It is said that the mausoleum of Triste held a great evil. Ahead, you see a bright light, and General Grummsh and his elite guards fighting King Corelan of the Elves. Defeat him!
Solders Required
x15 x15 x2
Equipment Required
N/A
Gold Gain
48,000 - 90,000
Energy Required
6
Average Gold
69,000
Average Gold/Energy
11,500
Experience Gain
6
Experience/Energy
1
Quest Completions Before 100% Influence
Bonus Type
%/round
# rounds = 100%
No bonus
5%
20
Full Elite Guard
??
??
*Note: Amount will vary depending on winning or losing ambushes.
*Note: Amount will vary depending on winning or losing ambushes.
Main Quest 5: The Cave of Wonder[]
The Cave of Wonder
The Cave of Wonder It appears that Gildamesh had awaken the Ice Beast of legend and injured the Elven King. The cavern quakes. You must fight this beast on its own turf! Celesta prepares the buffs for a massive healing spell as you tighten your grip on your weapon.
Solders Required
x8 x8 x3
Equipment Required
N/A
Gold Gain
200,000 - 300,000
Energy Required
12
Average Gold
250,000
Average Gold/Energy
20,833
Experience Gain
15
Experience/Energy
1.25
Quest Completions Before 100% Influence
Bonus Type
%/round
# rounds = 100%
No bonus
5%
20
Full Elite Guard
??
??
*Note: Amount will vary depending on winning or losing ambushes.
Rune Mines Buried deep under the earth lies powerful magical rune essences. Descend down into the depths to find Defense essences that can be traded to guilds to level your runes at the Trade Market.
Soldiers Required
N/A
Equipment Required
N/A
Gold Gain
250,000 - 550,000
Energy Required
50
Average Gold
400,000
Average Gold/Energy
8,000
Experience Gain
65
Experience/Energy
1.3
Max Level
4
Time Limit
120 hours
Items Obtained
Defense Essence
This Excavation Quest is a special quest that is time based and does not offer skill points. Instead the questor has 120 hours to complete levels, earning Defense Essences can be useful in forging. The maximum level is 4 although players are allowed to collect if they have completed at least 1 level of the quest. The higher the level of the quest, the greater the chances to get more Defense Essences but also increases the energy required to level it further.
Warning: After collection on any level, the timer and quest progress are reset and you start over at level 0, so don't collect until feel you are done. There is no advantage to partially completing a level; if you feel you cannot complete your current level before the timer runs out, you're better off simply collecting immediately.
Loot List:
Level 1: Defense Essences x200
Level 2: Defense Essences x500
Level 3: Defense Essences x900
Level 4: Defense Essence x1400
Energy Requirements:
Total needed for completion is 1800 Energy
Level 1 Excavation: 300 Energy
Level 2 Excavation: 400 Energy
Level 3 Excavation: 500 Energy
Level 4 Excavation: 600 Energy
Special Mission: Eye of the Storm[]
Eye of the Storm
Eye of the Storm You journey to the mystical land of the Elves in search of the Crystal of Air... You seek to recover the four Elemental Crystals in hope to save this world. It is rumored to reside in the tower of a beautiful dark elven Sorceress.
Soldiers Required
x4 x8 x16 x3
Equipment Required
N/A
Gold Gain
250,000 - 500,000
Energy Required
40
Average Gold
375,000
Average Gold/Energy
9,375
Experience Gain
55
Experience/Energy
1.38
Orb Drop
Crystal Drop
Battling through hordes of orcs and undead monsters, you reach the top of the tower, and step into a dark throne room...
Celesta: Sylvanas... Have you gone mad? What is the meaning of this?!!
Sylvana: Naive little Celesta... You are a fool! Once we gather all the Crystals, Mephistopheles will enter this world and usher in a new era.
The exchange is cut short as orcs pour into the room.
Suddenly, the room flashes white and Celesta screams. When your vision returns, Celesta is on the floor writhing in pain. There is no time to waste. You drive your blade deep into the chest of the first orc and your men are quick to follow suit. Once again the orcs are no match for your forces and are driven back. You call out to your men to seal the door, but no sound comes from your mouth...
You... cannot move...
A soft slender hand slowly rests on your shoulder, and you feel the warmth of Sylvanas' breath behind your ear.
Sylvanas whispers: "The Darkness rewards those who embrace it."
You hear a loud clap from Celesta's direction, and you find you are able to move again! You quickly turn and raise your blade to Sylvanas' neck, but you hesitate...
Sylvanas: "Think about it..."
Sylvanas' lips curl into a smile as her form slowly fades into a mist and disappears into the darkness. The room is silent. At the side of the room, you see Celesta looking back at you with concern in her eyes... At this moment, a bright glimmer catches your attention. At the end of the room above the throne is an orb bathed in swirling white lights.
To recruit Arielle, rescue 10 princesses in this land's Epic Quest. Arielle will automatically join once you have fulfilled the requirement and collected your reward.
You do not need to repeat the Special Mission to unlock the Sub-Quests for the 5th of the 5 Main Quests. Once the Special Mission has been completed, once a Main Quest hits 100% influence, it will then automatically unlock the Sub-Quests.
"Quest Completions before 100% Influence" represents the number of times you need to do a quest before you can get your influence in that quest up to 100%.
The Sylvanas Orb is both an Alchemy and a Magic drop. As a magic item, it has 0 attack and 0 defense points, but if you wish to see if you have an orb or not, you can check your magic page to find out. By going to your Alchemy page, you may summon Sylvanas, the Sorceress Queen, who is a monster.