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Demon Realm
Requirements
Generals Dante Terra Edea Lilith and Riku Vanquish
Soldiers Angel x35   Dragon x35
Phoenix x25  
Equipment Steel Shield x20   Sacred Amulet x20
Battle Axe x25   Steel Chainmail x30
Steel Plate x25  
Rewards
Random Soldiers Succubus  
Random Items  
Crystal Drop Crystal Demon  
Orb Drop Keira orb  
Total Skill Points 61 Skill point
Excavation
Loot Temporal Rune of Mists Temporal Rune of Leaves Temporal Rune of Embers  
Navigation
Quests
Land of Fire
Land of Earth
Land of Mist
Land of Water
Undead Realm
Underworld
Kingdom of Heaven
Ivory City
Earth II
Water II
Mist II
Mist III
Fire II
Pangaea
Perdition
Land of Fire (III)
Land of Earth (II)
Land of Mist (IV)
Land of Water (III)
Undead II
Outer Realms
Coming Soon
Demi-Quests
Ambrosia2
Malekus2
Corvintheus
Aurora
Azeron2
Atlantis
Land atlantis
Atlantis II
Atlantis III
Coming Soon
Demon Realm banner


This infernal realm is the Land of Demons ruled by the Demon King Mephistopheles. He is raising an army of for an imminent invasion.

The Demon Realm is the fifth area available for questing in Castle Age. To unlock the Demon Realm, you must complete the special mission in the Land of Water (A Look into the Darkness). The Demon Realm's random Soldier drop is Succubus.

Random Soldier Drop Succubus Succubus

Main Quest 1: The Living Gates[]

Dante Quest back 21
The Living Gates
The Living Gates
You approach the gates of a new realm. The earth bellows as a pair of ethereal eyes form in front of you, etched on the walls of the dark gates. A raspy voice whispers softly as the gates scream open - Death swiftly descends on you!
Solders Required Dragonx10  Phoenixx10
Equipment Required Steel Shieldx5 
Gold Gain 1,500,000 -
2,000,000 Gold
Energy Required 20 Energy
Average Gold 1,750,000 Gold Average Gold/Energy 87,500 Gold
Experience Gain 25 Experience/Energy 1.25

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 5% 20
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Sub-Quest 1: Cast Aura of Night[]

Cast Aura of Night

Solders Required N/A Equipment Required N/A
Gold Gain 1,000,000 -
2,000,000 Gold
Energy Required 30 Energy
Average Gold 1,500,000 Gold Average Gold/Energy 50,000 Gold
Experience Gain 39 Experience/Energy 1.3

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 3.5% 29
Lv.4 Sano as active General 3.675% 28
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Sub-Quest 2: Save Lost Souls[]

Save Lost Souls

Solders Required N/A Equipment Required N/A
Gold Gain 1,000,000 -
2,000,000 Gold
Energy Required 22 Energy
Average Gold 1,500,000 Gold Average Gold/Energy 68,182 Gold
Experience Gain 29 Experience/Energy 1.32

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 3.5% 29
Lv.4 Sano as active General 3.675% 28
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Main Quest 2: The Belly of the Demon[]

Terra Quest back 22
The Belly of the Demon
The Belly of the Demon
Fighting your way past hordes of demons, you reach a dark cavernous city. An evil stench fills the air, there will be no sleep tonight. Celesta scans a demon and finds out that this is part of a large underground expanse leading up to a dark tower.
Solders Required Dragonx15  Equipment Required Steel Shieldx10 
Gold Gain 1,200,000 -
1,800,000 Gold
Energy Required 20 Energy
Average Gold 1,500,000 Gold Average Gold/Energy 75,000 Gold
Experience Gain 25 Experience/Energy 1.25

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 5% 20
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Sub-Quest 1: Prepare for Battle[]

Prepare for Battle

Solders Required N/A Equipment Required N/A
Gold Gain 1,000,000 -
1,000,000 Gold
Energy Required 15 Energy
Average Gold 1,000,000 Gold Average Gold/Energy 66,667 Gold
Experience Gain 19 Experience/Energy 1.27

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 3.5% 29
Lv.4 Sano as active General 3.675% 28
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Sub-Quest 2: Fight Off Demons[]

Fight Off Demons

Solders Required N/A Equipment Required N/A
Gold Gain 1,000,000 -
2,000,000 Gold
Energy Required 22 Energy
Average Gold 1,500,000 Gold Average Gold/Energy 68,182 Gold
Experience Gain 30 Experience/Energy 1.36

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 3.5% 29
Lv.4 Sano as active General 3.675% 28
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Main Quest 3: Spire of Death[]

Edea Quest back 23
Spire of Death
Spire of Death
Tall spires loom in the distance as black dragons lurch overhead you. The fearsome landscape chills your army from moving. You fight to move forward, determined to find out what evil eliminates from the great tower.
Solders Required Phoenixx10  Equipment Required Steel Shieldx20 
Gold Gain 1,500,000 -
3,500,000 Gold
Energy Required 20 Energy
Average Gold 2,500,000 Gold Average Gold/Energy 125,000 Gold
Experience Gain 28 Experience/Energy 1.4

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 5% 20
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Sub-Quest 1: Slay the Black Dragons[]

Slay the Black Dragons

Solders Required N/A Equipment Required N/A
Gold Gain 1,000,000 -
3,000,000 Gold
Energy Required 25 Energy
Average Gold 2,000,000 Gold Average Gold/Energy 80,000 Gold
Experience Gain 33 Experience/Energy 1.32

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 3.5% 29
Lv.4 Sano as active General 3.675% 28
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Sub-Quest 2: Cast Meteor[]

Cast Meteor

Solders Required N/A Equipment Required N/A
Gold Gain 1,000,000 -
4,000,000 Gold
Energy Required 28 Energy
Average Gold 2,500,000 Gold Average Gold/Energy 89,286 Gold
Experience Gain 39 Experience/Energy 1.39

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 3.5% 29
Lv.4 Sano as active General 3.675% 28
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.


Main Quest 4: The River of Blood[]

Lilith and Riku Quest back 24
The River of Blood
The River of Blood
After searing hordes of black dragons with your meteor spell, you break open the entranceway to the great demonic tower. A river of blood flows within the keep. Souls seem to cling to the walls, and dreadful cries fill the air. The the source of this nightmare lies ahead.
Solders Required Dragonx30  Angelx35
Equipment Required Steel Platex25 
Gold Gain 1,500,000 -
4,500,000 Gold
Energy Required 18 Energy
Average Gold 3,000,000 Gold Average Gold/Energy 166,667 Gold
Experience Gain 25 Experience/Energy 1.39

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 5% 20
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Sub-Quest 1: Resist the Lost Souls[]

Resist the Lost Souls

Solders Required N/A Equipment Required N/A
Gold Gain 1,000,000 -
4,000,000 Gold
Energy Required 22 Energy
Average Gold 2,500,000 Gold Average Gold/Energy 113,636 Gold
Experience Gain 28 Experience/Energy 1.27

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 3.5% 29
Lv.4 Sano as active General 3.675% 28
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Sub Quest 2: Defeat the Banshees[]

Defeat the Banshees

Solders Required N/A Equipment Required N/A
Gold Gain 1,000,000 -
5,000,000 Gold
Energy Required 22 Energy
Average Gold 3,000,000 Gold Average Gold/Energy 136,364 Gold
Experience Gain 32 Experience/Energy 1.45

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 3.5% 29
Lv.4 Sano as active General 3.675% 28
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.


Main Quest 5: The Forbidden Ritual[]

Vanquish Quest back 25
The Forbidden Ritual
The Forbidden Ritual
In the depths of the demonic castle you find that dark ritual has been started, perhaps to open a second rift into our world. A bright figure stands before thousands of demonic worshipers. You suddenly feel mute, you touch your ear - blood.
Solders Required Dragonx30  Phoenixx20
Angelx30 
Equipment Required Sacred Amuletx20  Steel Platex25
Battle Axex20 
Gold Gain 5,000,000 -
8,000,000 Gold
Energy Required 32 Energy
Average Gold 6,500,000 Gold Average Gold/Energy 203,125 Gold
Experience Gain 43 Experience/Energy 1.34

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 5% 20
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Sub-Quest 1: Fight Demonic Worshippers[]

Fight Demonic Worshippers

Solders Required N/A Equipment Required N/A
Gold Gain 5,000,000 -
8,000,000 Gold
Energy Required 30 Energy
Average Gold 6,500,000 Gold Average Gold/Energy 216,667 Gold
Experience Gain 39 Experience/Energy 1.3

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 3.5% 29
Lv.4 Sano as active General 3.675% 28
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Sub-Quest 2: Cast Holy Light Spell[]

Cast Holy Light Spell

Solders Required N/A Equipment Required N/A
Gold Gain 5,000,000 -
9,000,000 Gold
Energy Required 22 Energy
Average Gold 7,000,000 Gold Average Gold/Energy 318,182 Gold
Experience Gain 32 Experience/Energy 1.45

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 3.5% 29
Lv.4 Sano as active General 3.675% 28
Full Elite Guard ?? ??
*Note: Amount will vary depending on winning or losing ambushes.

Excavation Quest: Cave of Wonder[]

Quest back excavation 1
Cave of Wonder
Cave of Wonder
Along the edges of the lava pool, you discover an abandoned cave. The cave emanates with magical energy. You decide to explore the cave but you must be careful to get out before the lava pools overflow into the cave.
Soldiers Required N/A Equipment Required N/A
Gold Gain 5,500,000 -
8,500,000Gold
Energy Required 45 Energy
Average Gold 7,000,000 Gold Average Gold/Energy 155,556Gold
Experience Gain 60 Experience/Energy 1.33
Max Level 8 Time Limit 120 hours
Items Obtained Temporal Rune of Mists Temporal Rune of Mists
Temporal Rune of Leaves Temporal Rune of Leaves
Temporal Rune of Embers Temporal Rune of Embers

Excavation Quest is a special quest that is time based and does not offer skill points. Instead the questor has 120 hours to complete levels, earning rare items that can be useful in alchemy. The maximum level is 8 although players are allowed to collect if they have completed at least 1 level of the quest. The higher the level of the quest, the greater the chances to get more and better items but also increases the energy required to level it further.

Warning: After collection on any level, the timer and quest progress are reset and you start over at level 0, so don't collect until feel you are done. There is no advantage to partially completing a level; if you feel you cannot complete your current level before the timer runs out, you're better off simply collecting immediately.

Loot List:

  • Level 1: Rune of Mists x1 (100%) / Rune of Leaves x1 (0%) / Rune of Embers x1 (0%)
  • Level 2: Rune of Mists x2 (100%) / Rune of Leaves x1 (0%) / Rune of Embers x1 (0%)
  • Level 3: Rune of Mists x2 / Rune of Leaves x1 (~60%) / Rune of Embers x1 (0%)
  • Level 4: Rune of Mists x2 / Rune of Leaves x1 (100%) / Rune of Embers x1 (0%)
  • Level 5: Rune of Mists x2 / Rune of Leaves x2 (33%) / Rune of Embers x1 (67%)
  • Level 6: Rune of Mists x2 / Rune of Leaves x2 (70%) / Rune of Embers x2 (10%) Always 1 Ember
  • Level 7: Rune of Mists x2 / Rune of Leaves x2 (100%) / Rune of Embers x2 (??%)
  • Level 8: Rune of Mists x2 / Rune of Leaves x2 (100%) / Rune of Embers x2 (50%)
  • All levels also have a chance to drop demi-points.

Energy Requirements:

  • Level 1: 3.23% Completion per click / 1395 Energy total
  • Level 2: 3.23% Completion per click / 1395 Energy total
  • Level 3: 2.63% Completion per click / 1710 Energy total
  • Level 4: 2.63% Completion per click / 1710 Energy total
  • Level 5: 2.08% Completion per click / 2160 Energy total
  • Level 6: 2.08% Completion per click / 2160 Energy total
  • Level 7: 1.85% Completion per click / 2430 Energy total
  • Level 8: 1.75% Completion per click / 2565 Energy total


Level Runes Embers Reward Ember's chance Quest complet Energy cost Accumulated Energy Cost chance to drop
1 1 N/A Mist N/A 3.23% 1395 1395 ?-? demi-points
2 ?-? N/A Mists N/A 3.23% 1395 2790 ?-? demi-points
3 2 / 1 N/A Mists / Leaves N/A 2.63% 1710 4500 ?-? demi-points
4 2 / 1 0* Mists, Leaves and Embers ?% 2.63% 1710 6210 ?-? demi-points
5 ?-? ?-? Mists, Leaves and Embers ?% 2.08% 2160 8370 ?-? demi-points
6 ?-5 1-? Mists, Leaves and Embers ?% 2.08% 2160 10530 ?-? demi-points
7 ?-? ?-? Mists, Leaves and Embers ?% 1.85% 2430 12960 ?-? demi-points
8 5-6 1-2 Mists, Leaves and Embers 100% 1.75% 2565 15525 ?-? demi-points

Refer to this spreadsheet to see actual loot drops and add your own data.

Special Mission: The Rift[]

Keira
The Rift
The Rift
You must reach the rift now and close it before it's too late! You rush towards the portal, taking down demon after demon. Just as you are twenty yards from the portal, you are stopped by an imposing figure. "I don't know who you are but prepare for your end."
Soldiers Required Dragonx35  Phoenixx25
Angelx35 
Equipment Required Sacred Amuletx20  Steel Chainmailx30
Battle Axex25  Steel Platex5
Gold Gain 6,000,000 -
10,000,000Gold
Energy Required 100 Energy
Average Gold 8,000,000 Gold Average Gold/Energy 80,000Gold
Experience Gain 112 Experience/Energy 1.12
Orb Drop Orb of Keira
Crystal Drop Demon Crystal

Keira: What are you mortals doing here? Why are you foolishly attempting to stop Lord Mephistopheles?

Before you have a chance to utter a reply, she springs forward with surprising quickness and waves her large sword as if it were a feather. You are barely able to to raise your weapon to parry the blow but you are knocked back. Her strength is that of no mere mortal and her speed is blinding. She lunges forth again and you are pushed back, moving closer and closer to the cliffs overhanging the flowing rivers of lava.

Celesta: We must push her back! Buy me some time!

You do your best to comply but it's definitely easier said than done. Although you are able to parry and deflect her attacks, each hit numbs your hands as if you were being pounded by a large war hammer. She deflects your attacks with ease with her massive shield. Your arms and legs feel like stone and know that if this keeps up, you will be done for.

Keira: Give up mortal. You are no match for someone with my vast power. I could have easily ended this battle the moment it started but it's been ages since I've been able to toy with a mortal.

You know her words are true and the battle will end in the next moments at this pace. Keira's lunges forth and jumps in the air with her enormous blade raised over her head. She brings the sword down with such force that your already numb hands can no longer grip the blade and you are forced to your knees.

Keira: This is the end!

You close your eyes and wait for the inevitable. You see a bright flash of light through your eyelids and you hear a scream.

Keira: HOW DARE YOU!!!!

You quickly open your eyes and see Keira holding her side. It must have been Celesta. Keira begins to chant words from an incomprehensible foreign tongue.

Your lungs tighten and you feel a sharp pain in your ears. You try to focus your eyes but everything starts to blur. As you fall to your side and your eyes start to lose focus, you see Keira enter through the rift. And the rest goes to black.

Notes[]

  • You do not need to repeat the Special Mission to unlock the Sub-Quests for the 5th of the 5 Main Quests. Once the Special Mission has been completed, once a Main Quest hits 100% influence, it will then automatically unlock the Sub-Quests.
  • "Quest Completions before 100% Influence" represents the number of times you need to do a quest before you can get your influence there up to 100%.
  • The Orb of Keira is both an Alchemy and a Magic drop. As a magic item, it has 0 attack and 0 defense points, but if you wish to see if you have an orb or not, you can check your magic page to find out. By going to your Alchemy page, you may summon Keira, the Dread Knight, who is a monster.
  • You may only have 1 Orb of Keira at a time. Even though you may do the quest multiple times, if you have an Orb of Keira in your inventory, another will not drop for you. The game will say that another has dropped for you, but the number in your inventory won't be raised higher than 1. Once you use an Orb of Keira, then they will begin to drop for you again. This is still true if a Keira you summoned using a previous orb is still alive.
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