Castle Age Wiki
Advertisement
Castle Age Wiki
Land of Fire
Requirements
Generals Any General Strider Penelope
Soldiers Footman x1   Ranger x1
Paladin x3   Tree Ent x3
Equipment None
Rewards
Random Soldiers Valerian Assassin  
Random Items  
Crystal Drop Crystal Fire  
Orb Drop Orb of Gildamesh  
Total Skill Points 61 Skill point
Navigation
Quests
Land of Earth
Land of Mist
Land of Water
Demon Realm
Undead Realm
Underworld
Kingdom of Heaven
Ivory City
Earth II
Water II
Mist II
Mist III
Mist III
Pangaea
Perdition
Land of Fire (III)
Land of Earth (II)
Land of Mist (IV)
Land of Water (III)
Undead II
Outer Realms
Coming Soon
Demi-Quests
Ambrosia2
Malekus2
Corvintheus
Aurora
Azeron2
Atlantis
Land atlantis
Atlantis II
Atlantis III
Coming Soon
Land of Fire banner


Filled with diverse clans and warring states, this country is in constant turmoil. People long for a leader to unite them all.

Celesta tells you that the Orc King has stolen her crystal. You must find the Orc King and retrieve the crystal. With the crystal, Celesta may be able to learn what kind of sinister evil is threatening these lands.

The Land of Fire is the first area available for questing in Castle Age. At first, only the 5 Main Quests are available. Once you gain 100% influence in 4 out of the 5 Main Quests, the Special Mission becomes available. After doing the Special Mission once, all Sub-Quests are unlocked for all quests that have reached 100% influence. While doing the quests, there is a chance that you will be ambushed by some enemies. If you defeat these foes, you will either earn double the amount of influence you normally would have earned, or you will win a Random Soldier Drop from the fight.

Teaser Intro[]

This may not be available to new players of the Facebook version of the game, since the Land of Fire quests have changed. The sequence below was taken from the MySpace version in early June 2010.

The following quests changed around May 28, 2010, but if you did the old versions you don't need to redo these. See Land of Fire/Old Main Quest 1 for the old versions. The MySpace version changed to match the Facebook version around June 13, 2010.

Main Quest 1: Retake the Capital[]

Any General Quest back 1
Retake the Capital
Retake the Capital
Smoke rises above a crimson sunset amid the clashing of steel. The orcish legion has assaulted the city, stealing the crystal of fire. Through valor and sacrifice you manage to repel the invasion back to the main gate, however several grunts remain to ward off any pursuit. Slay them!
Solders Required N/A Equipment Required N/A
Gold Gain 200 -
300 Gold
Energy Required 3 Energy
Average Gold 250 Gold Average Gold/Energy 83 Gold
Experience Gain 3 Experience/Energy 1

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 20 5
Full Elite Guard ?? ??

Sub-Quest 1: Visit the Blacksmith[]

Visit the Blacksmith

Solders Required N/A Equipment Required N/A
Gold Gain 300 -
500 Gold
Energy Required 1 Energy
Average Gold 400 Gold Average Gold/Energy 400 Gold
Experience Gain 1 Experience/Energy 1

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 4.16% 24
Lv.4 Sano as active General 4.375% 23
Full Elite Guard ?? ??

Sub-Quest 2: Ready the Horses[]

Ready the Horses

Solders Required N/A Equipment Required N/A
Gold Gain 800 -
2,800 Gold
Energy Required 4 Energy
Average Gold 1,800 Gold Average Gold/Energy 450 Gold
Experience Gain 5 Experience/Energy 1.25

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 16.6% 6
Lv.4 Sano as active General 17.5% 6
Full Elite Guard ?? ??

Main Quest 2: Stone Lake[]

Any General Quest back 2
Stone Lake
Stone Lake
Your pursuit turns takes you south towards the ancient Stone Lake. Scouting the shore, you discover the orcs have retreated into the tunnels carved throughout the sheer cliffs. However before you can give chase, you are accosted by a party of bandits.
Solders Required N/A Equipment Required N/A
Gold Gain 800 -
1,200 Gold
Energy Required 3 Energy
Average Gold 1,000 Gold Average Gold/Energy 333 Gold
Experience Gain 3 Experience/Energy 1

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 20% 5
Full Elite Guard ?? ??

Sub-Quest 1: Battle Gang of Bandits[]

Battle Gang of Bandits

Solders Required N/A Equipment Required N/A
Gold Gain 1,000 -
1,200 Gold
Energy Required 3 Energy
Average Gold 1,100 Gold Average Gold/Energy 367 Gold
Experience Gain 4 Experience/Energy 1.33

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 10.66% 10
Lv.4 Sano as active General 11.2 9
Full Elite Guard ?? ??

Sub-Quest 2: Defeat the Bandit Leader[]

Defeat the Bandit Leader

Solders Required N/A Equipment Required N/A
Gold Gain 2,000 -
2,500 Gold
Energy Required 5 Energy
Average Gold 2,250 Gold Average Gold/Energy 450 Gold
Experience Gain 6 Experience/Energy 1.2

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 17.8% 6
Lv.4 Sano as active General 18.7% 6
Full Elite Guard ?? ??

Main Quest 3: River of Light[]

Any General Quest back 3
River of Light
River of Light
Your trek leads you to the underground River of Light. As you reach a clearing, you catch sight of the orcs handing off the crystal. Suddenly, their captain catch the scent of manflesh and the orcs' savage bloodlust is rekindled. Steeling your nerves, you prepare to deliver swift retribution.
Solders Required N/A Equipment Required N/A
Gold Gain 1,400 -
2,500 Gold
Energy Required 5 Energy
Average Gold 1,950 Gold Average Gold/Energy 390 Gold
Experience Gain 5 Experience/Energy 1

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 20% 5
Full Elite Guard ?? ??

Sub-Quest 1: Sneak up on Orcs[]

Sneak up on Orcs

Solders Required N/A Equipment Required N/A
Gold Gain 2,200 -
2,700 Gold
Energy Required 5 Energy
Average Gold 2,450 Gold Average Gold/Energy 490 Gold
Experience Gain 6 Experience/Energy 1.2

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 15.5% 7
Lv.4 Sano as active General 16.275% 7
Full Elite Guard ?? ??
Full Elite Guard and Lv.4 Sano 16.6% 6

Sub-Quest 2: Prepare for Ambush[]

Prepare for Ambush

Solders Required N/A Equipment Required N/A
Gold Gain 3,000 -
3,500 Gold
Energy Required 6 Energy
Average Gold 3,250 Gold Average Gold/Energy 542 Gold
Experience Gain 8 Experience/Energy 1.33

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 18.5% 6
Lv.4 Sano as active General 19.4% 6
Full Elite Guard ?? ??


Main Quest 4: Falls of Jiraiya[]

Any General Quest back 4
Falls of Jiraiya
Falls of Jiraiya
The fire crystal is whisked away once again. You continue up the path, emerging upon the roaring falls of Jiraiya. Surveying the landscape, you behold Pyre Mountain in the distance. Celesta senses that the fate of the crystal may yet be undecided. Gathering your strength you press onwards.
Solders Required Footmanx1  Equipment Required N/A
Gold Gain 2,800 -
4,600 Gold
Energy Required 6 Energy
Average Gold 3,700 Gold Average Gold/Energy 617 Gold
Experience Gain 7 Experience/Energy 1.17

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 11% 10
Full Elite Guard ?? ??

Sub-Quest 1: Help the Villagers[]

Help the Villagers

Solders Required N/A Equipment Required N/A
Gold Gain 5,000 -
6,000 Gold
Energy Required 8 Energy
Average Gold 5,500 Gold Average Gold/Energy 688 Gold
Experience Gain 10 Experience/Energy 1.25

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 22% 5
Lv.4 Sano as active General 23.1% 5
Full Elite Guard ?? ??

Sub Quest 2: Pick up the Orc Trail[]

Pick up the Orc Trail

Solders Required N/A Equipment Required N/A
Gold Gain 3,000 -
3,500 Gold
Energy Required 6 Energy
Average Gold 3,250 Gold Average Gold/Energy 542 Gold
Experience Gain 8 Experience/Energy 1.33

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 16.6% 6
Lv.4 Sano as active General 17.5% 6
Full Elite Guard ?? ??

Note[]

  • If you are at least level 10, not over level 20?, and complete the Main Quest 4 and its subquests up to Level 2 of influence, you unlock the Alternate Quest 5: Emerald Dragon where you fight an Emerald Dragon.
  • BUG: There is currently a bug that if you are outside that level range, you will get the message box saying you have unlocked "Entrance to Terra" every time you complete a level of influence with Main Quest 4, but the Emerald Dragon encounter will not occur.

Battle: Kull, Orc Capt[]

Once 'River of Light' quest is 100% completed for the first time, a battle with Kull: Orc Captain is unlocked. Even though it appears on the quest map, it's not an actual quest but a monster boss battle (usually the first battle for a player).


Main Quest 5: Gateway to Terra[]

Any General Quest back 5
Gateway to Terra
Gateway to Terra
You arrive at the base of the Great Gate leading to the land of Terra. The air is chill and a strange malaise hangs in the air. Scouts have reported undead sightings and other horrors within the vicinity. Yet you must brave this murky landscape to reach your final destination.
Solders Required Footmanx1  Rangerx1
Equipment Required N/A
Gold Gain 6,000 -
12,000 Gold
Energy Required 7 Energy
Average Gold 9,000 Gold Average Gold/Energy 1,286 Gold
Experience Gain 8 Experience/Energy 1.14

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 12% 9
Full Elite Guard ?? ??

Sub-Quest 1: Fight Ghoul Army[]

Fight Ghoul Army

Solders Required N/A Equipment Required N/A
Gold Gain 6,000 -
12,000 Gold
Energy Required 8 Energy
Average Gold 9,000 Gold Average Gold/Energy 1,125 Gold
Experience Gain 10 Experience/Energy 1.25

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 20% 5
Lv.4 Sano as active General 21% 5
Full Elite Guard ?? ??

Sub-Quest 2: Destroy Undead Crypt[]

Destroy Undead Crypt

Solders Required N/A Equipment Required N/A
Gold Gain 7,000 -
14,000 Gold
Energy Required 8 Energy
Average Gold 10,500 Gold Average Gold/Energy 1,313 Gold
Experience Gain 10 Experience/Energy 1.25

Quest Completions Before 100% Influence
Bonus Type %/round # rounds = 100%
No bonus 20% 5
Lv.4 Sano as active General 21% 5
Full Elite Guard ?? ??


Battle: Emerald Dragon[]

NOTE: This probably isn't a quest, but the Emerald Dragon just shows up in your Monsters list when you reach level 10.
  • In the MySpace version, this quest is called "Jiraiya".


Special Mission: Heart of Fire[]

Orc boss
Heart of Fire
Heart of Fire
With the Crystal of Fire in his grasp, his thunderous voice roars, and the mountains tremble. He is fury. He is rage. He is the Orc King.

Defeat him and his hordes to retrieve the crystal!

Soldiers Required Paladinx3  Tree Entx3
Equipment Required N/A
Gold Gain 10,000 -
20,000Gold
Energy Required 25 Energy
Average Gold 15,000 Gold Average Gold/Energy 600Gold
Experience Gain 25 Experience/Energy 1
Orb Drop Orb of Gildamesh
Crystal Drop Crystal of Fire

As the battle rages and your armies collide in the midst of a huge storm, Celesta comes face to face with the Orc King...

Celesta: I have finally found you! Return the crystal or you will suffer the divine punishment of the gods!

Orc King: Foolish Child! You will suffer the pain of a thousand souls!

Dragan: The orcs have not set foot in the Land of Fire for over 50 years. What is your purpose?

Orc King: It does not matter! My master's plan has been set forth. This is greater than you and I know.

The Orc King Charges forward with his axe raised above his head. As their distance closes, there is a bright flash! The sky itself seems to scream. Bolts of lightning shoot from Celesta's fingertips, and the Orc King falls to his knees. The Orc King curses you as he and his remaining army retreat into the storm. When the battle clears, you find a familiar red stone on the ground.

Epic Quest: City of Jiraya[]

Go to the Epic Quest City of Jiraya page to see it.


Hero Recruitment: Sephora[]

Sephora

To recruit Sephora, ask 25 friends ( Or 5 if you are below lvl 30) to "speak to her on your behalf" by sending them a request similar to gifting. Once 25 friends accepted the request, visit Sephora again to get her to join you.

Alternatively, you can just pay 25 favor points to sway her.

  • note: not available when playing through web3.


Notes[]

  • You do not need to repeat the Special Mission to unlock the Sub-Quests for the 5th of the 5 Main Quests. Once the Special Mission has been completed, once a Main Quest hits 100% influence, it will then automatically unlock the Sub-Quests.
  • Gold/Energy= Average Gold divided by Energy Spent.
  • "Quest Completions before 100% Influence" represents the number of times you need to do a quest before you can get your influence there up to 100%.
  • The Orb of Gildamesh is both an Alchemy and a Magic drop. As a magic item, it has 0 attack and 0 defense points, but if you wish to see if you have an orb or not, you can check your magic page to find out. By going to your Alchemy page, you may summon Gildamesh, the Orc King, who is a monster.
  • You can have only 1 Orb of Gildamesh at a time. That means when you already own an Orb of Gildamesh, and repeat the quest, even if the game says an Orb of Gildamesh dropped you still have only 1 Orb of Gildamesh. If you use it to summon Gildamesh, the Orc King, you can get a new one from quest.
  • As of May 28, 2010, soldier requirement for Special Mission: Heart of Fire has been changed from 10 Paladins and 10 Tree Ents to 3 Paladin and 3 Tree Ents.
Advertisement