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Fenix, Risen From Ashes

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"I have risen from the ashes of this burning world to leave you a message!"

Fenix, Risen From Ashes can be summoned on the Alchemy Summons page if you have the Orb of Fenix, which comes from the Land of Fire's Special Mission:The Great Phoenix Orb of Fenix and are at least level 75.

Basic Information

Fenix has roughly 690 million health and 168 hours to kill it. Up to 155 people total may participate in the battle. Of these participants, only a set number can participate based on that player's level at the time of joining the battle.

  • 60 people levels 150+
  • 35 people levels 100-149
  • 30 people levels 50-99
  • 30 people levels 1-49

This battle uses the Monster Class, Piercing/Resistance and Target Area systems.

Special Information

Target Areas

Fenix has three different areas that can be attacked, each with its own health and resistance:

  • Head (450 million health) - Dispatch to defeat Fenix.
  • Talons (110 million health) - Weaken to reduce Head defense. When alive, reduces damage to Head by a maximum of 20%, scaled by the amount of health left.
  • Fire Shield (130 million health) - Weaken to reduce Head defense. When alive, reduces damage to Head by a maximum of 25%, scaled by the amount of health left.

Note: Damage reduction from Talons and Fire Shield is applied *after* piercing damage is taken off. Example: You attack with no piercing when both are at full health, you will lose 10% to the piercing shield, and 45% of the rest (40.5%) to the protective parts for a total of 50.5% of your damage lost. If you attack with at least 10 piercing, but both Talons and Fire Shield are at full health, you will lose 45% of your damage.


Fenix has Piercing and Fire Resistance.

  • Head - +10 Piercing Resistance (Max block 10%)
  • Talons - +5 Fire Resistance (Maximum block 5%), -5 Water Weakness (up to 5% extra damage can be done with Water Offense)
  • Fire Shield - +5 Fire Resistance (Maximum block 5%), -5 Water Weakness (up to 5% extra damage can be done with Water Offense)

Siege Weapons

While fighting Fenix, there are 5 siege weapons that can be launched to deal extra damage.
All Siege Weapons hit Fenix's Head and are unaffected by blocks and resistances.
*Fenix's Head has 450,000,000 HP

Name Clicks Damage Dealt

%HP Dealt*

Valerian Soldiers Valerian Soldiers 10 28,000,000 dmg
2,800,000 dmg/click
6.22 %
0.62 % per click
Elven Rangers Elven Rangers 20 34,000,000 dmg
1,700,000 dmg/click
7.56 %
0.38 % per click
Dwarven Militia Dwarven Militia 30 42,000,000 dmg
1,400,000 dmg/click
9.33 %
0.31 % per click
Archer Allies Archer Allies 40 50,000,000 dmg
1,250,000 dmg/click
11.11 %
0.28 % per click
Gray Wizards Gray Wizards 50 58,000,000 dmg
1,160,000 dmg/click
12.89 %
0.26 % per click
Totals 150 212,000,000 dmg
1,413,333 dmg/click
47.11 %
0.31 % per click


Before the Quest

The cavern reeks of sulfur and everything is covered in a heavy ash. What lies deeper within this cavern?

Quest Completion

You can see a bright glimmer of light at the end of the tunnel. You cautiously follow the path downwards, your hand ready to draw your weapon at a moments notice. The cavern opens up to a large pit. What was the purpose of this journey? There seems to be nothing here. Suddenly, in an instant, a blast of fiery air sweeps through the giant, cavernous room. The light blinds you for a moment. When you are able to open your eyes, you seem a giant majestic Phoenix hovering over you.

You hear a voice inside your head. It seems to be coming from the Phoenix....

Fenix: You have come as the prophecy has stated. You must face me before I can entrust you with the message! Fenix Summoned

Fenix Defeated

A message? What message was the legendary bird talking about? You did not have long to ponder the thought as the majestic phoenix flapped its wings, forcing a huge gale of almost scalding air in your direction. You quickly order your army to take refuge behind the large columns of earth supporting the humongous cavern. However, some of the army members were not so lucky as the increasingly hot air burned them alive, their dying screeches sending shivers down your spine.

Fenix stops flapping its fiery wings and starts to swoop towards the columns, crashing through them with ease. The large earthen columns start crashing down causing you and your army to scramble for shelter elsewhere. With your protection now gone, if Fenix were to start flapping its wings again, it would surely mean the end of you. You order your men to make a counterattack. However, their attacks seem pointless as arrows, spears, and other weapons have no effect on the great bird.

While surveying the area for options, a glimmer from the far end of the cavern catches the corner of your eye. At this point, it seems to be your only option. You make a mad dash towards the glinting treasure. When you reach your destination, you find a large trove of what seems to be powerful relics; a large aegis adorned with a phoenix engraving and a mystical bow crafted out of fire. You pick up the shield first and feel an incredible wave of power wash over you. It was fortunate that you picked up the shield first as the powerful phoenix claws at you with its fiery talons. You guard yourself with the mighty shield and it deflects the waves of fire headed at you.

As the phoenix retreats from its failed attacks, you stow the shield on your back and pick up the bow of flames. It feel weightless in your hands. As you grasp the bow, a magical arrow forms out of thin air. You take aim at the phoenix and let the fiery arrow fly. The arrow finds its mark right through the chest of the phoenix. The fiery bird lets out a loud screech and disappears into a large cloud of smoke, feathers, and ash. As the smoke and ash settle, a small phoenix where the once majestic monster was has taken its place.

Fenix: "You are indeed the one from the prophecy. I can now entrust you with this message. The winds of change will sweep across this land and bring forth an era of great hardship, tough trials, and much grief. However, you must remember all that you have learned throughout your past trials and never lose your way. Because there will a moment in the near future where you will have to make a decision that will change the course of history. The decision will be tough but you must remember your vows as warrior and not veer from that path. Godspeed warrior."

A decision? What could it be?


Rewards While Fighting Fenix

Damage Essence 105 Damage Essence

Rewards After Slaying Fenix

Boss fenix dead

Rare Drops Epic Drops Legendary Drops

Helm From Ashes Helm From Ashes
Helmet: Attack:10 Defense:14
Flameash Band Flameash Band
Amulet: Attack:12 Defense:16
Firefeather Bow Firefeather Bow
Weapon: Attack:24 Defense:10

Plate of Fenix Plate of Fenix
Armor: Attack:24 Defense:26
Dull Shard of Fire Fury Dull Shard of Fire Fury
Bronze Ore of Physical Piercing Bronze Ore of Physical Piercing
Bronze Ores of Physical Piercing Bronze Ores of Physical Piercing
Essence of Phoenix Essence of Phoenix
Phoenix Ashes Phoenix Ashes

Life Reborn Life Reborn

Loot Damage Threshold

(only damage counted, including energy doesn't give reliable numbers)

  • 1 Epic Drop = 6 million (99+%)
  • 2 Epic Drops = 11 million (99+%)

Legendary Drop

  • Starts: 5 million
  • ~99+%: 12? million

Use this text string to post DMG needed in monster chat:

  • 1 Epic 6M, 2 epic 11M; Legendary ??? (Starts at 5M)


  • Slay Fenix 5 times (1 million minimum damage + defense)
    • Rewards: 5 Favor Points
  • Slay Fenix 5 times without heavily damaging wing or claw (5 million minimum damage + defense, wing and claw have > 75% health)
    • Rewards: 3 Skill Points



Old English and Old French fenix, from Medieval Latin phenix, from Greek phoinix "mythical bird".

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