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|A mighty attack that affects your damage|
|I||Random damage with skew toward heavy increased damage (max X%)||Guild Shop|
|II||Random damage with skew toward heavy increased damage (max X%)||Guild Shop|
|III||Random damage with skew toward heavy increased damage (max X%)||Guild Shop|
|IV||Random damage with skew toward heavy increased damage (max X%)||Guild Shop|
- Attack. Costs 2 tokens
|Kull||Add 15% to Beserk at lvl 4, adds an additional 0.145% for every additional level after 4 and adds a predicted 25.02% at level 80.|
- Berserk Level I needs to be purchased before Level II, and so on.
- Players are limited in the level they can purchase by the level of their Warrior class - you must have Warrior 4 to purchase Berserk 4, for example.
|Warrior||Whirlwind - Leadership/Shout - Confidence - Sentinel/Guardian - Focus Attack - Berserk|
|Rogue||Evade - Backstab/Ambush - Poison - Wound/Lacerate - Assassinate - Smoke Bomb - Cripple - Intimidate|
|Mage||Polymorph - Mana Shield/Magic Barrier - Confuse - Illusion/Mirror Image - Enrage - Fireball|
|Cleric||Heal - Cleanse/Dispel - Fortitude - Revive/Resurrect - Mass Heal - Divine Favor|
|All||Resistance - Might|