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Azriel, the Angel of Wrath

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This article is about the monster. For the hero, see Azriel.
Azriel boss

Azriel, the Angel of Wrath can be summoned on the Alchemy Summons page if you have the Orb of Azriel, which comes from the Kingdom of Heaven's Special Mission: Archangel's Wrath Orb of Azriel

You have 168 hours to complete the battle before she flees.

Basic Information

Azriel has 600 million health. Up to 135 people total may participate in the battle. Of these participants, only a set number can participate based on that player's level at the time of joining the battle.

  • 45 people levels 150+
  • 30 people levels 100-149
  • 30 people levels 50-99
  • 30 people levels 1-49

This battle uses the Monster Class system.


Special Information

Siege Weapons

While fighting Azriel, there are 5 siege weapons that can be launched to deal extra damage.
All Siege Weapons hit Azriel and are unaffected by blocks and resistances.
*Azriel has 600,000,000 HP

Name Clicks Damage Dealt

%HP Dealt*

Catapults Catapults 15 42,250,000 dmg
2,816,667 dmg/click
7.04 %
0.47 % per click
Ballista Ballista 30 47,500,000 dmg
1,583,333 dmg/click
7.92 %
0.26 % per click
Fire Catapult Fire Catapult 45 52,500,000 dmg
1,166,667 dmg/click
8.75 %
0.19 % per click
Silverlight Angels Silverlight Angels 60 57,500,000 dmg
958,333 dmg/click
9.58 %
0.16 % per click
Phoenixes Phoenixes 75 62,500,000 dmg
833,333 dmg/click
10.42 %
0.14 % per click
Totals 225 262,250,000 dmg
1,165,556 dmg/click
43.71 %
0.19 % per click

Lore

Rewards

Rewards While Fighting Azriel

Damage Essence 102 Damage Essence

Rewards After Slaying Azriel

Azriel Dead

Uncommon Drops Rare Drops Epic Drops Legendary Drops

Rusty Gloves Rusty Gloves
Gloves: Attack:1 Defense:1
Rusty Armor Rusty Armor
Armor: Attack:2 Defense:3
Feral Staff Feral Staff
Off-Hand: Attack:2 Defense:2
Earth Orb3 Earth Shard
Amulet: Attack:1 Defense:3
Earth Orb2 Earth Shard
Amulet: Attack:2 Defense:2
Earth Orb1 Earth Shard
Amulet: Attack:3 Defense:1
Angelic blessing Angelic Blessing
Magic: Attack:0 Defense:2

Avenging Mace Avenging Mace
Weapon: Attack:16 Defense:13
Zealot Robes Zealot Robes
Armor: Attack:25 Defense:12
Celestial Helm Celestial Helm
Helmet: Attack:11 Defense:11
Holy Aura Holy Aura
Magic: Attack:10 Defense:10
Gladiator Gladiator
Soldier: Attack:35 Defense:24
Arcanist Arcanist
Soldier: Attack:23 Defense:20
Hellkite Minion Hellkite Minion
Soldier: Attack:32 Defense:27

Deliverance Deliverance
Weapon: Attack:16 Defense:16
Consecration Consecration
Magic: Attack:14 Defense:14
Purgatory Purgatory
Off-Hand: Attack:30 Defense:30
Blood Flask Blood Flask
Amulet: Attack:20 Defense:20
Arcangels Battlegear Archangels Battlegear
Armor: Attack:26 Defense:14

Soulless Pendant Soulless Pendant
Amulet: Attack:25 Defense:25
Alpha Bahamut Artifact Alpha Bahamut Artifact
Ingredient

Epic Summoner Drops

Angelic Rebirth Angelic Rebirth
Magic: Attack:17 Defense:17

Epic & Legendary Drop Rate

Based on this spreadsheet, updated 9.10.2011

Chance for epics

  • 1 epic (100%) = 2 million activity
  • 2 epics (100%) = 5 million activity
  • 3 epics (98%) = 9 million activity

Gold Run = 15 million activity (according to K8)

  Chance for Legendary drop  

  Under 5.0 mil    = 1.14%

  5.00-6.99        = 3.39%

  7.00-9.99        = 6.67%

  10.00-12.99      = 12.50%

  13.00-15.99      = 14.47%

  16.00-19.99      = 17.55%

  20.00-24.99      = 20.99%

  25.00-34.99      = 20.45%

  35.00-49.99      = 22.58%

  50.00+ million   = 29.17%



 67.29% Soulless Pendant

 32.71% Alpha Bahamut Artifact

Chance of Getting Epic/Legendary Loot

(These numbers were generated by this spreadsheet, and may change as more data is added. If you wish to help discover the mechanics behind Epic Loot drops, please add your data to the spreadsheet.)

Epic Loot

The odds of getting Epic Loot from Azriel is... well... odd. You have very little chance of getting any kind of Epic Loot if you deal less than 3 million damage (if you are level 150+). Once you deal at least 3 million damage, you are almost guaranteed to always get 2 pieces of Epic Loot. 7.5 million should almost guarantee 3 epic slots.

For every Epic Loot item that Azriel can drop (except for the Angelic Rebirth spell), there is slightly less than a 20% chance of getting any one of the 5 items, with Consecration a bit higher and Blood Flask a bit lower. The Angelic Rebirth summoner drop follows a similar drop rate as Legendary drops.

Legendary Loot

To be eligible to receive Legendary Loot from a monster, you need to deal at least 6 million damage to the monster. As you deal more damage, the odds of getting Legendary loot increases. However, Azriel is different from the other monsters in that it is not yet possible to give a "guaranteed" amount of activity required for a Legendary drop. People have done 40+ million and not got a legendary. 25+ million would be a good starting point. The % chance of getting one does go up with activity done.

You have (roughly) a 66% chance to get a Soulless Pendant, and a 33% chance of getting an Alpha Bahamut Artifact.

Alchemy

1x Angelic Rebirth , 1x Soulless Pendant , 1x Alpha Bahamut Artifact

Item Archives

Notes

  • Introduced May 21, 2010
  • Alpha Bahamut Artifact is an alchemy ingredient that is used to combine with Soulless Pendant and Angelic Rebirth to create Transcendence (Amulet: attack: 46 defense 36).
  • The loot drop list will be different for lower levels (below level 80). Archangels Battlegear and Alpha Bahamut Artifact are removed while Avenging Mace and Gladiator are moved into the Epic Chance Drops. It is assumed that Archangels Battlegear and Alpha Bahamut Artifact are unobtainable for them.


See Also


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