Aspect of Death can be summoned on the Alchemy Summons page if you have an Orb of Death , which comes from Undead II, special Mission:Aspect of Death, and are at least level 620.
You have 168 hours to complete the battle before he flees.
Basic information[]
Name | Type | Divine | Breakpoint | Time to kill | 5% Health (Conquest) |
---|---|---|---|---|---|
Aspect of Death | Epic Boss | 700 | 1750 | 168 hours | 51,500,000 |
Resistance | |||||||
---|---|---|---|---|---|---|---|
Target | Health | Physical | Fire | Earth | Wind | Water | Note |
Head | 422,500,000 | +18 | +15/[-10] | 0 | 0 | 0 | [x]: enabled when Scythe is defeated |
Beacon | 422,500,000 | +18 | 0 | 0 | 0 | +15/[-10] | [x]: enabled when Wings are defeated |
Scythe | 92,500,000 | +18 | 0 | +15 | 0 | 0 | Reduce damage to Head up to 27% |
Wings | 92,500,000 | +18 | 0 | 0 | +15 | 0 | Reduce damage to Beacon up to 27% |
1 Epic | 2 Epics | Legendary | Gold Medal | ||
---|---|---|---|---|---|
1%+ | 5,370,000 | 9,450,000 | 10,790,000 | ||
99%+ | 8,120,000 | 15,380,000 | 18,600,000 | 26,000,000 | |
Source: Castle Age Monsters Damage/Loot Spreadsheet |
Aspect of Death has 1,030,000,000 health.
Use this text string to post DMG needed in monster chat:
- 1 Epic 8.2, 2 Epics 15.4M, Legendary 18.6M
- 5% 51.5M, 10% 103M, 15% 154.5M
Participants: up to 160 people total, with the following distribution:
- 100 people levels 500+
- 40 people levels 150-499
- 20 people levels 100-149
This battle uses the Monster Class, Piercing/Resistance, Divine Power and Target Area systems.
Additional Information[]
Target Areas[]
Aspect of Death has four different areas that can be attacked, each with its own health and resistance :
- Head (422,500,000 health) - Dispatch to defeat Aspect of Death.
- Beacon (422,500,000 health) - Dispatch to defeat Aspect of Death.
- Scythe (92,500,000 health) - Dispatch to enable Fire Weakness on the Head. Reduces damage to Head by a maximum of 27% while alive.
- Wings (92,500,000 health) - Dispatch to enable Water Weakness on the Beacon. Reduces damage to Beacon by a maximum of 27% while alive.
Piercing/Resistance[]
Aspect of Death has Piercing, Water, Fire, Wind and Earth Resistances, and Fire and Water Weaknesses.
- Head: +18 Piercing Resistance (Max block 18%), +15 Fire Resistance (Max block 5%), -10 Fire Weakness (Maximum bonus 10%, enabled when Scythe is defeated)
- Beacon: +18 Piercing Resistance (Max block 18%), +15 Water Resistance (Max block 5%), -10 Water Weakness (Maximum bonus 10%, enabled when Wings is defeated)
- Scythe: +18 Piercing Resistance (Maximum block 18%), +15 Earth Resistance (Max block 5%)
- Wings: +18 Piercing Resistance (Maximum block 18%), +15 Wind Resistance (Max block 5%)
Divine Armor[]
All parts of Aspect of Death have Divine Armor. This armor requires 700 Divine Power to get full damage, and blocks a maximum of 30% with no Divine Power, degrading by 0.0428% for each point of Divine Power you have.
Siege Weapons[]
While fighting Aspect of Death, there are 5 siege weapons that can be launched to deal extra damage.
All Siege Weapons hit Aspect of Death's Head and Beacon and are unaffected by blocks and resistances.
*Aspect of Death's Head and Beacon has 845,000,000 HP
- If you kill Head or Beacon before the launch of the last weapon, half of the weapon is 'wasted' on the dead part,
Lore[]
Rewards while fighting Aspect of Death[]
108 Attack Essence
Rewards after slaying Aspect of Death[]
Rare Drops | Epic Drops | Legendary Drops |
---|---|---|
Deaths Shroud |
Deaths Steps |
Deathsoul |
Loot thresholds for 99%:
- Epic: 1 - 8,120,000 (starts at 5,370,000), 2 - 15,380,000 (starts at 9,450,000)
- Legendary: 1 - 18,600,000 (starts at 10,790,000)
Alchemy[]
- Deaths Embrace, (Magic: 45 Attack, 45 Defense, 90 Divine Power). Needs:
- Aspect Feathers x20
- Deaths Steps x3
- Deaths Beacon x3
- Harbinger Scythe x3
- Dull Gem of Water Protection. Needs:
- Dull Gem of Water Fury. Needs:
- Bronze Ingot of Physical Piercing. Needs:
- Bronze Ingot of Physical Resistance. Needs:
- Deathgauntlet (Glove: 38 Attack, 35 Defense, 3 Slots, 75 Physical Pierce). Needs:
- Hordeslayer Gauntlet x1 (from Rats)
- Darkheart x8 (from Lord of Darkness)
- Fire Bloom x8 (from Svarog)
- Corrupted Amber x8 (from Lothorewyn)
- Soul Chains x8 (from Alperon)
- Deathsoul x8 (from Aspect of Death)
- Must own (not consumed): Warbringer Shield, Warbringer Greaves, Warbringer Gauntlets
- Deathmantle (Armor: 65 Attack, 60 Defense, 3 Slots, 75 Physical Resistance). Needs:
- Hordeslayer Plate x1 (from Rats)
- Darkheart x10 (from Lord of Darkness)
- Fire Bloom x10 (from Svarog)
- Corrupted Amber x10 (from Lothorewyn)
- Soul Chains x10 (from Alperon)
- Deathsoul x10 (from Aspect of Death)
- Must own (not consumed): Retribution Amulet, Retribution Gauntlets, Retribution Greaves, Retribution Plate
- Gorgons Heart (Armor: 60 Attack, 70 Defense, 1 Slots, 80 Physical Resistance). Needs:
- Imbued Medusas x2 (from Casssandra)
- Darkheart x10 (from Lord of Darkness)
- Fire Bloom x10 (from Svarog)
- Corrupted Amber x10 (from Lothorewyn)
- Soul Chains x10 (from Alperon)
- Deathsoul x10 (from Aspect of Death)
- Must own (not consumed): Deathmantle x1, Deathmantle x1
Item Archives[]
- Adversary item archive:
- Deaths Embrace x8: +8 Attack/each
- Relic item archive:
- Harbinger Scythe x12: +6 Attack/each
- Legendary item archive:
- Deaths Embrace x10: +5 Defense/each
Achievements[]
- Gold Medal: 26,000,000 pure damage in less than 24 hours (before 144 hrs monster timer): +3 Skill Points (one-time award)
- Slay Aspect of Death 5 times (1,000,000 min dmg + def): +5 Favor Points
- Slay Aspect of Death 5 times (5,000,000 min dmg, secondary targets have > 75% health): +3 Skill Points
Notes[]
- Introduced: June 27, 2013
- Please help the Castle Age community by entering your loot data in THIS spreadsheet.
- Fighting Aspect of Death and Alperon is recommended as they are the damage % gatekeepers for Cassandra. With 2 Epic drops per battle, it would take a perfect 12 fights per Last Rights created , with a minimum of 84 Alperon fights. Death is easier with a perfect 5 drops if both epics are earned, yet as there being 7-8 different drops, it may take anywhere to 15-75+ AoD fights. Still better than over 150-300+ Alperons.
- The loot thresholds in this article are also based on Ditendra08's more recent personal spreadsheet which can be found HERE.
- For information, older data can also be found HERE.